Point Drawing service for creating and editing Points.
You must provide PointsEditorService
yourself:
@Component({selector: 'my-map',templateUrl: './my-map.component.html',providers: [PointsEditorService],})export class MyMapComponent {}
<ac-map id="my-map"></ac-map>
The service is a part of AngularCesiumWidgetsModule
therefor you must import it.
PointsEditorService
works together with <points-editor>
component. Therefor you need to create <points-editor>
for each PointsEditorService
of course somewhere under <ac-map>
<ac-map id="my-map"><points-editor></points-editor></ac-map>​
Thats it! just Inject the service and use the create()
and edit()
methods:
@Component({...})export class MyMapComponent {editing$: PointEditorObservable;constructor(private pointEditor: PointsEditorService) {}startDraw() {this.editing$ = this.pointEditor.create();// Or Edit from existing pointsconst initialPos = Cesium.Cartesian3.fromDegrees(45, 40);this.editing$ = this.pointEditor.edit(initialPos);});}}
create(options?: PointEditOptions, eventPriority?: number)
Start a creating a Hippodrome over the map, Returns: PointEditorObservable
// Start creatingconst editing$ = this.pointEditor.create();this.editing$.subscribe(editResult => {console.log(editResult.positions);});
edit(positions: Cartesian3[], options?: PointEditOptions, priority?: number)
Start editing a Hippodrome over the map from a given positions, Returns: PointEditorObservable
const editing$ = this.pointEditoritor.edit(initialPositions);
The editor is fully customisable with PointEditOptions
:
addPointEvent
- Set Cesium event for adding last point, default: LEFT_CLICK
addPointModifier
- Set Cesium event modifier for adding point, default: none
dragPointModifier
- Set Cesium event modifier for draging a point, default: LEFT_DRAG
In edit mode only
dragPointModifier
- Set Cesium event modifier for removing a point, default: none
In edit mode only
removePointModifier
- Set Cesium event modifier for removing a point, default: none
In edit mode only
pointProps
- Point customisation properties
allowDrag
- allow shape drag, default: false
In edit mode only
pickConfiguration
- configure pick behaviour with: pick height and width and drill pick limit
setLabelsRenderFn
- receives a callback that is called every time the shape is redrawn (except when the shape is being dragged). The callback is called with the last shape state and with an array of the current labels.
The callback should return LabelProps[]